![]() ![]() Super Terrarian: A mix of all first classes, but with no specific status bonus.Mage: Slow but strong spells are what this class is made of.Merchant: Didn't counted on their coins.Ranger: It's ranged attacks are meant to cause critical damages.Fighter: Melee tanker class, may tank on almost anything, but Dungeon Guardian.Terrarian: You begins as this class, upon level 10, you can change class.Classes: To give more focus on the player with habilities for it.Slime: This one was unnecessary, but whatever.Bunny: What the.? A bunny? Well, first non humanoid race of the mod.Titan: Their melee ability makes their low QI reasonable.Antmen: Loves dirt tunnels, and likes to build cool places.Deerman: What ever it is, nothing stands in it's way.Raccoonian: No one knows where they came from, but people keep watching their pockets when they are nearby.Demon: They found their lair too boring. ![]() Madra Rua: A fox like creature, they can jump really high and cause massive magic damage.Zugitaki: Agile and skilled felines, beware their sharp claws.Skeleton: It's mission were to eliminate the choosen ones, but after freeying the old man from it's curse, the Skeletons were unbound from Skeletron.Goblin: If you are looking for ranged combatant, this one might be good, fresh from a stray tribe of Goblins.Human: Do i need to say anything about this? Beside all status are normal, they get 30% bonus experience for being. ![]()
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